#DayZ Modding Guide #1 ~ Texturing, Concept To Workshop!
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Today we are taking a look at basic modding in episode one of a new series for DayZ, this time we will learn how to convert, re-texture, compile, test and publish our first working mod to the Steam Workshop.
PBO Manager : http://www.armaholic.com/page.php?id=16369
Community Offline Mode (stable) : https://github.com/Arkensor/DayZCommunityOfflineMode/archive/master.zip
Falcon Guide Files : http://www.mediafire.com/file/ql14oepy4bx8mf0/FalconDZTexGuide.rar/file
Notepad++ (Or preferred editor) : https://notepad-plus-plus.org/
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All Footage is from DayZ Standalone by Dean ‘Rocket’ Hall and Bohemia Interactive
Music Credits:
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Hi @SepticFalcon nice guide, but when i open the community offline mod the hoodie is in the list but no preview image and cannot spawn… any suggestion?
Can you message me on discord SaltySoldierVet#7061 I need some assistance with making this happen
Hi mate! Can you also make a video on how to edit 3d models that allready in the game and also how to imlement new 3d modelled assets to the game?
Thanks so much for this PERFECT tuto Bro !
9:57 why there are 3 Hoodie_rcamo:co.paa and not just one?
9:09, seems I am missing something. Where I can get that file?
Me again :-)
How can I do that with backpacks? Because when I open files from the characters_backpacks.pbo with the TexView.exe, comes only a tiny graphics and the actual graphics of the backpack I do not see.
what size is that UV map? it looks rectangular not square???
Great video, thank you !!
What do I have to adjust, that the "mod" of the player is needed to join or the mod is automatically downloaded via the "DZSALauncher"
Thanks for your help.
hey septicfalcon when i drag the the paa to txview it only comes out at 64kb and is really small and blurry mate
When i open up the PBO, all the files have a .p3d extensions no paa?
Great video, I am trying to make a yellow nbc set for my friend. He loves Breaking Bad and this has helped a lot!
Geile Mods die da auf uns zu kommen….vielleicht vielleicht lade ich ja mal selber ein Video hoch, wenn diese erschienen sind.
Hey man great video! Easy to follow and very informative. Was easy to get a mod going after watching this video. Thanks for making this! One problem though, I have found I am unable to tear of the new items into rags or repair my clothes and backpacks after setting up my mod like in this video. Any ideas?
Hey. So my files are after opening tops in PBO manager are f.p3d, g.p3d, and m.p3d.
How come they aren't PAA?
If you are able to help. Contact me on Discord
Notorious Headshot#6079
Or run me through it in the comments
as a full time software engineer, this is way more complicated than it needs to be.
friend request increases 90%
my textures arent paa?
it doesnt let me open the texview
That screensaver is amazing :O
In order to completely Modify The Server is required to extract game data with the Dayz tools for the config.cpp in the scripts folder. then extract the scripts.pbo in your server folderdta to a folder called scripts. move the .cpp file to that scripts folder. now you can completely modify the protected const and even change the way ai works in the server. once you have change the files such as constants.c or playerConstants.c open dayz Addon builder and build the folder "scripts" with options *.emat;*.edds;*.ptc;*.c;*.imageset;*.layout;*.ogg;*.paa;*.cfg;*.h;*.txt;*.xml once you have the new scripts.pbo that you just built with the changed constants or ai settings replace the old scripts.pbo in ur servers "dta" folder and run the server. it will now use the modified settings such as STOMACH_ENERGY_TRANSFERED_PER_SEC or STAMINA_DRAIN_STANDING_SPRINT_PER_SEC for eg
Finally! Ive waited for soo long!
Awesome, you are showing people how to do basic mods. I use alot of photoshop so this tutorial was very easy and straight forward. Think i might put a cactus on a jacket. Thanks septic
18:52 xD
Nice one mate! Looking forward to more Guides!
Rip