Hello Survivors,

We have a new Experimental Update going live with the patch 1.06.

Patchnotes

NOTES

  • It is highly recommended to use the Steam client option to verify the integrity of the local game cache to avoid corrupted data and control issues after downloading this update.
  • Consider de-fragmenting your HDD after downloading large updates.
  • In case of problems, please check the Bohemia Interactive support F.A.Q.DayZ F.A.Q., or BattlEye F.A.Q.
  • You can help us to further improve the game by posting your feedback on the Feedback Tracker.

GAME

FIXED

  • Fixed: Swapping within cargo
  • Fixed: The right side far resolution LODs of the Gunter 2 were only changing their color when damaged
  • Fixed: Items would not attach to the correct attachment slot during base building
  • Fixed: Base building/cars dragging attachments
  • Fixed: Movement inputs would be obstructed while using radial menus
  • Fixed: The boletus mushroom would spawn with a wrong rotation
  • Fixed: When the weapon in hand was hidden during certain actions, loaded cartridges would float in the air
  • Fixed: A server error when picking up items
  • Fixed: Two exploits that could break the character animations
  • Fixed: Head of the character was not healing from damage
  • Fixed: Base building items would be assigned to the wrong slot
  • Fixed: Damage to the head was not regenerating

TWEAKED

  • Tweaked: Fireplace fuel consumption lowered (doubled the burning time)
  • Tweaked: Increased the damage dealt by 9×39 projectile
  • Tweaked: Increased the damage from projectiles to the zombie head (damage zone)

SERVER

  • Tweaked: Updated the offline database