PC Experimental 1.28 Update 2 – Version 1.28.159876 (Release on 13.05.2025)

NOTES

  • Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update
  • Consider de-fragmenting your HDD after downloading large updates
  • In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q.
  • You can help us to further improve the game by posting your feedback on the Feedback Tracker
  • We recommend a storage wipe for modded community servers, as our changes could introduce a storage corruption of horticulture plants

GENERAL GAME

ADDED

  • R12 shotgun
  • New crafting animation for: wooden planks, splitting broom, long wooden stick and firewood, firewood from logs

CHANGED

  • Reduced probability of certain footstep sounds to play – i.e. stones and branches cracking
  • Repairing with leather sewing kit, sewing kit, tire kit and duct tape does not show items in hand and plays the new animations only while the repair kit is in hands
  • Cleaning weapons while the weapon in hand shows the weapon and plays the new animation. If the kit is in hands, it plays default animation and hides the cleaning kit
  • Items used in certain crafting actions are now visible in hands

FIXED

  • Split items incorrectly went to player inventory instead of the expected container or vicinity
  • Vegetables harvested from garden plots would duplicate after a server restart (T187757)
  • Lighting a kindling item near a wall could allow to see through the wall
  • Weapon was placed into inventory instead of returning to the shoulder slot when using the quick bar
  • After harvesting crops, it was not possible to re-fertilize the area, until player relogs to the server (T190521)
  • It was not possible to change stance when an action/weapon action was performed
  • Players could only drop items into the vicinity box area and were unable to drop them freely outside it. (T191054T191037T191036T191136)
  • Swapping items from inventory or hands could cause them to teleport into inaccessible locations. (T160555T163801T163810T178493T163902T165141T166211T190046)
  • Aiming Vertical and Horizontal sliders displayed incorrect value (0.999999) instead of 1 at the second lowest setting
  • The water action was incorrectly available on garden plots already fully watered
  • Extinguished and moved fire barrels left behind invisible damage areas (T190698)
  • Players could skip the prone animation allowing immediate shooting (private: T182490T189158)
  • Fertilizer application times were inconsistent across platforms (T190020)
  • Stat icons incorrectly refreshed to full when using custom respawn during unconsciousness
  • Stat icons incorrectly refreshed to full when using custom respawn during unconsciousness
  • Physics: Plain objects such as Trees/Rocks would not have their interaction layer set correctly
  • Physics: Objects that aligned with the terrain would have missing collision with vehicles and thrown items
  • Reverse lights would not turn on/off when the gear was changed
  • Player would not make water footstep sounds while in the sea – (T191105)

MODDING

FIXED

  • Automatic indentation in Script Editor would add extra tabs following certain comment blocks
  • Crash when deleting vehicle the client was sitting inside of

KNOWN ISSUES

  • Players could collide with invisible map objects
  • Some crafting interactions still play the default crafting animation
  • Character could make a confusing grunting sound when the thermometer was blue, despite not being injured or infected
  • Horticulture issues (to be fixed in 1.28):
    • not possible to complete fertilizing a garden plot slot with a different fertilizer if the process had been started with another type
    • garden plot slots could get watered even when it wasn’t raining, such as during cloudy weather or with very low rain values
    • the action widget for planting seeds could still appear even when the garden plot slot was already occupied by a seed or plant
    • After harvesting crops, garden slots could not be re-fertilized until the player reconnected to the server

Everything about 1.28 update

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