Experimental 1.29 Update 1 – Version 1.29.160485 (Release on 14.08.2025)

NOTES

  • Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update.
  • Consider de-fragmenting your HDD after downloading large updates.
  • In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q.
  • You can help us to further improve the game by posting your feedback on the Feedback Tracker.

FROSTLINE EXPANSION 

ADDED

  • New section of the underground bunker on Burukan island
  • Sakhal flag and armband
  • Pilot jacket
  • Winter Military Coat

FIXED

  • Bodies on Sakhal could decay and attract flies despite the cold environment

GENERAL GAME

ADDED

  • Bear headdress
  • Heavy labor jacket
  • Military sweater
  • Fox headdress
  • Military winter boots
  • Fur boots
  • Long haul backpack
  • New promo carousel implemented for the main menu

CHANGED

  • Nights on the official Chernarus and Livonia first person perspective servers were switched to the bright ones
  • Assault rifles gunshot sound reworked
  • Pistol gunshot sounds reworked
  • The Server Browser now opens the “Official” tab by default if the player has no favorite servers; otherwise, it opens the “Favorites” tab

FIXED

  • Character could glitch and clip through objects when taking vaultable items in hands (T192558, T193315, T193320, T193316)
  • Inventory could be accessed in Surrender pose
  • Issues with displaying items in Vicinity tab and being able to access them through objects
  • Reconnecting removed blinding effect of Burlap sack on head
  • Vehicles twitched when driving on concrete panels (T191309)
  • AIs could clip through closed door of specific garage building
  • Specific boat wreck model became invisible at too short view distance
  • Unpacking a headlight had no audio (T192384)
  • Plums disappeared at too short view distance
  • Aiming with M79 removed night vision (T193230)
  • Part of bear attacking audio sample was incorrect (T192086)
  • Fixed multiple locations allowing to look through structures (T191053)
  • Windows in specific garage building were missing collisions
  • Humvee was Missing Getting In/Out Sound (T167764)
  • AP Items deployed through activate widget were missing sound
  • Illness symptom sounds (e.g., coughing or laughing) continued to play even after the player has fallen unconscious
  • Various clipping issues
  • Cars could crash without apparent reason due to unexpected collisions with terrain (T191200, T192926)
  • Under unstable or low FPS, the selected gear could be skipped over unintentionally
  • Players could see moving cars and boats glitch after reconnecting
  • Players reconnecting above the ground could be teleported outside the world (T191843, T191945, T191215, T191664, T192504)
  • Deployed tripwire was not functional (T193431)
  • Start engine sound is played when player leaves started vehicle
  • Incorrect sound could be played when loading the crossbow (T191119)
  • Incorrect sound could be played when disarming Explosive with a different detonator
  • Items dropped near some specific assets could be inaccessible afterwards (T189382)
  • Certain assets would have incorrect collisions
  • Cars could crash on even roads and launch players into near-death situations (T191200, T192926)
  • Exploit where players were able to duplicate items
  • Exploit allowing players to enter vehicles while holding heavy items
  • RAK now spawns chambered when equipped with a magazine
  • Players could spawn random items in their inventory (T192644, T192643)
  • Players could see dynamic contaminated zones become invisible over time (T192492)
  • Players could launch themselves into the air by going prone on a car roof edge (T192699)
  • Players could freeze the client by some cargo operations (T192460)
  • Players could hit invisible barriers on some fence and wall objects
  • Item swapping functionality wasn’t working in some cases

CHERNARUS

  • Player could see through specific wall by squeezing between it and a container (T191053)
  • Specific trees were floating in air (T190606, T191125)
  • Fallen tree was clipping through other trees (T190606)

LIVONIA

  • Some items and widgets could be inaccessible in swampy locations with reeds
  • Incorrect sizing of contaminated zones in Pavlovo and Radunin

SERVER

  • Fixed: Scripts would not compile with ‘-doScriptLogs=1’ CLI on Retail

LAUNCHER

  • Frostline DLC was not indicated correctly for players not owning the expansion

TERRAIN BUILDER

  • Version information is now shown in the Terrain Builder’s Help > About dialog
  • Saves objects with a persistent ID into WRP instead of regenerating them every build
  • WPR files, exported with TB version higher than X (lets get the exact version number) require 1.29 binarization executable

MODDING

  • Fixed: Crash when using SurfaceUnderObjectByBone on some animals
  • Changed: Temporarily increased the maximum size of ‘ScriptInputUserData’ to accommodate for Network IDs being larger

KNOWN ISSUES

  • PLAY button in main menu does not show server last played at when hovered over and clicking it does not connect you to the server
  • Indoor shots can sound silenced to the shooter
  • We are currently experiencing freezing issues with community Linux servers on Experimental (PC). We have identified the issues and it will come with the future release of EXP.
  • We are temporarily reducing capacity on official Experimental servers to stress-test full pop performance. This will cause some strain, and stability will be affected, but it’s intentional for data collection.

More about 1.29 Update

About the Author: Malo Renaud

Malo Renaud
My name is Malo Renaud, and I've been a DayZ enthusiast for over 6 years. I'm actively involved in the survival community. On MyDayZ, I cover the latest news, analyze recent patches, offer tactical guides, and highlight must-have mods. As an experienced strategist and avid player, I also organize community sessions and share my fieldwork to help every survivor improve their experience in the unforgiving world of DayZ.

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