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Frequently Asked Questions
DayZ Badlands FAQ
- What will be the price range?
There is no definitive answer for this currently, but it should be less than $25.
- Pre-orders or early access?
There are currently no plans for pre-orders or early access.
- Will there be a special bundle offer for purchasing the new DLC alongside the base game?
Yes!
- Why is Badland’s development timeline longer than Frostline’s?
As our first non-European/non-Far East terrain, Nasdara requires entirely new additional assets, brand new terrain, and more. The 267km² map size, combined with complex war-torn environments, makes this our most ambitious project to date.
- Where is the DayZ Badland DLC set in?
DayZ Badlands will be located in the Nasdara Province. It is situated along the westernmost borders of Takistan, a well-known terrain from Arma 2: Operation Arrowhead that lies west of Chernarus.
- How large is Nasdara?
Nasdara will be 267km², making it the largest DayZ official map.
- Is Nasdara ported from Arma 2 Operation Arrowhead aka Takistan?
Nasdara is an entirely new terrain, not ported, adapted, and modified from existing terrain like Sakhal. While geographically connected to Takistan's western border (itself located west of Chernarus), Nasdara represents a completely original creation for DayZ Badlands—never before seen in either the DayZ or Arma universes.
- Is Nasdara based on a real-life location?
Nasdara is not based on any real-world location. This fictional borderland draws inspiration from Middle Eastern landscapes, while its conflicts and history extend as the alternate narrative of the Arma 2 universe.
- How does the DLC integrate with narrative of the existing DayZ world?
Set along Takistan's western frontier, Nasdara is a resource-rich region where global superpowers waged endless proxy wars for control. Now ravaged by conflict and reset by the outbreak, this land exists in a power vacuum—and you, the remaining survivors, will determine what happens next.
- Is it similar to DayZ Frostline but with desert?
Not quite. While DayZ Frostline is mainly about on surviving Sakhal's "late winter" snowy wilderness, DayZ Badlands should provide a much different challenge: navigating a drought-stricken "spring" in Nasdara's war-torn expanses. The open desert terrain and legacy of conflict create natural hotspots for player encounters where scarce resources and strategic locations invite tension with, or refuge from, other players. Extreme weather elements are addition on top of that experience. Meanwhile, Frostline's blizzards and isolation turn the environment itself into the primary adversary. Both terrains test survival skills, just through different extremes of the DayZ experience. Each is deeply rooted in DayZ's DNA while offering distinctive flavors.
- Will the DLC include new assets, items?
Yes. Marking a first for DayZ, Nasdara is our first non-European/non-far east terrain. You can expect authentic regional architecture, city layouts, houses, and environmental storytelling. Our team is now undertaking the most ambitious asset production in DayZ's history to breathe life into this desolate land.
- What’s next? Can we expect Dev Blogs?
Yes, always. We love dev blogs because they not only give the community something to look forward to, but also help us showcase our work and provide materials for creators to share with their communities. Keep in mind that this is still at the announcement phase. We have not yet pulled back the curtains. Exciting times ahead! While we don’t have exact dates for the dev blogs yet, you can expect to get more glimpses behind the scene in the coming months—through text updates, videos, and live streams. Make sure you’re following us on Twitter, Instagram, Facebook, Twitch, our newsletter, and more. Don’t miss out!
- Are there any plans for DLC-exclusive events like we did with DayZ Frostline Release?
No info for now.
sam van mieghem says:
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